Chip Orchestral

  • Posted on Friday October 16th, 2009 | Comments (View)
  • games music chiptunes awesomeness

    4 Warriors of Light

    I’ll forgive Naoshi Mizuta for stealing my awesome idea just this once, because what he’s doing with it is really interesting. I kid, of course, because while I’ve always entertained the concept of mixing orchestral ‘tunes with chiptunes, I haven’t actually done anything with it yet. So, beating me to the punch, is the really fantastic (samples of the) soundtrack to Final Fantasy Gaiden: 4 Warriors of Light.

    The entire concept of the game is going back and saying hey, what if the original Final Fantasy was being made today for the DS? Therefore everything, from the world design, gameplay systems and music, gets reborn and is both old again and new.

    From the samples of the soundtrack released so far, there is a really fantastic assortment of sound samples that range from old NES synths to a more 16-bit oscillation style synthesis to modern instrument samples. By picking and choosing, it seems Mizuta was able to milk the best qualities each generation’s sound style had to offer—from the driving crunchy triangle wave basses to the gorgeous square and sine wave leads, as well as modern percussion and even live instruments such as the great trumpet solo found in the main theme.

    I’m a big fan of this approach, and may begin to adapt to it myself going forward. There really isn’t much of a downside to utilizing every tool in a medium’s tool belt when all you have is the richness of music history to back you up.

    Very much looking forward to hearing how the rest of the soundtrack shapes up as well as the full tracks themselves! We should find out in a little less than a month when the game and soundtrack launch in Japan.

     
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